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# mouse move include config.mk SRC = main.c player.c input.c OBJ = ${SRC:.c=.o} all: main .c.o: ${CC} -c ${CFLAGS} $< # ${OBJ}: main: ${OBJ} ${CC} -o $@ ${OBJ} ${LDFLAGS} clean: rm -f main ${OBJ} debug: clean debug_compile debug_compile: CFLAGS += -g -pg # LDFLAGS += -g -pg debug_compile: main .PHONY: all clean debug