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# mouse move

include config.mk

SRC = main.c player.c input.c
OBJ = ${SRC:.c=.o}

all: main

.c.o:
		${CC} -c ${CFLAGS} $<

# ${OBJ}:

main: ${OBJ}
		${CC} -o $@ ${OBJ} ${LDFLAGS}

clean:
		rm -f main ${OBJ}

debug: clean debug_compile

debug_compile:	CFLAGS += -g -pg
		# LDFLAGS += -g -pg
debug_compile: main

.PHONY: all clean debug